Tooltip
Naeno does a burnout, creating a. Inflicts 50 Physical damage and knocks back players caught in his path.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Burnout is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is Summon (effect type 28).
- Effect 3 is Trigger Spell (effect type 64). It triggers Crash.
What it does
Burnout is a spell with a 1 sec cast, no range (it targets the caster), a 10 sec cooldown and effects that last 2 min. When cast it summons a creature. It also casts Crash.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 1 sec |
| Cooldown | 10 sec |
| Global cooldown | None |
| Duration | 2 min |
| Effect #1 | Dummy (3) |
| Effect #2 | Summon (28) Misc value: 153761, 64 |
| Effect #3 | Trigger Spell (64) Trigger spell: Crash |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Burnout appears in: 1 boss encounter.
Boss encounters
- Trixie & Naeno in Operation: Mechagon
Journal section: Naeno Megacrash > Mechacycle
Encounter creatures: Trixie Tazer, Naeno Megacrash, MechacycleDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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