How it works
Its aura procs every time its trigger condition is met.
Burnout is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is -100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 218. Its base value is -100.
What it does
Burnout is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 15 sec. When cast it applies an aura. It stacks up to 2 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 15 sec |
| Proc chance | Always |
| Max stacks | 2 |
| Effect #1 | Apply Aura (6) Aura type id 108 Value: -100 Misc value: 10 |
| Effect #2 | Apply Aura (6) Aura type id 218 Value: -100 Misc value: 12, 2731 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.