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Burnout

Spell

Burnout

Fire

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Instant castVision Range (AOI)

As the flames burn out a final burst of Fire damage hits all players for 21 Fire damage.

Burnout

Tooltip

As the flames burn out a final burst of Fire damage hits all players for 21 Fire damage. Burnout's damage is increased based on the number of applications of Rising Flames that triggered the burnout.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 21. Its area radius is 100 yards.

What it does

Burnout is a Fire spell with an instant cast and a range of 100 yards. When cast it deals Fire damage (base value 21) in a 100 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range100 yards (Vision Range (AOI))
Cast timeInstant
Effect #1School Damage (2)
Value: 21
Radius: 100 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Burnout appears in: 2 boss encounters.

Boss encounters

  • Jadefire Masters in Battle of Dazar'alor
    Journal section: Anathos Firecaller > Fireball > Rising Flames; Team Attacks > The Serpent and the Phoenix > Blazing Phoenix > Rising Flames
    Encounter creatures: Ma'ra Grimfang, Anathos FirecallerRaid boss ability
  • Jadefire Masters in Battle of Dazar'alor
    Journal section: Manceroy Flamefist > Fireball > Rising Flames; Team Attacks > The Serpent and the Phoenix > Blazing Phoenix > Rising Flames
    Encounter creatures: Manceroy Flamefist, MestrahRaid boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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