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Bursting Lesions

Spell

Bursting Lesions

Nature

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Instant castSelf Only

Players with 6 stacks of Lingering Infection will gain Bursting Lesions whenever they are struck by Contagion.

Bursting Lesions

Tooltip

Players with 6 stacks of Lingering Infection will gain Bursting Lesions whenever they are struck by Contagion.

Bursting Lesions inflicts 15 Nature damage and applies a stack of Lingering Infection to nearby players every 1 sec for 3 sec.

How it works

Bursting Lesions is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 15. Its area radius is 5 yards.
  2. Effect 2 is Dummy (effect type 3). Its base value is 6.

What it does

Bursting Lesions is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage (base value 15) in a 5 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Value: 15
Radius: 5 yards
Effect #2Dummy (3)
Value: 6

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Bursting Lesions appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

  • Vectis in Uldir
    Journal section: Omega Vector > Lingering Infection
    Encounter creatures: VectisRaid boss ability

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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