Tooltip
Players with 6 stacks of Lingering Infection will gain Bursting Lesions whenever they are struck by Contagion.
Bursting Lesions inflicts 15 Nature damage and applies a stack of Lingering Infection to nearby players every 1 sec for 3 sec.
How it works
Bursting Lesions is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 15. Its area radius is 5 yards.
- Effect 2 is Dummy (effect type 3). Its base value is 6.
What it does
Bursting Lesions is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage (base value 15) in a 5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 15 Radius: 5 yards |
| Effect #2 | Dummy (3) Value: 6 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Bursting Lesions appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Vectis in Uldir
Journal section: Omega Vector > Lingering Infection
Encounter creatures: VectisRaid boss ability
Spells that cast it
- Bursting LesionsTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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