Tooltip
The Domination Arrow radiates corrupt energy, inflicting 200 Shadow damage to targets when afflicted players come of the arrow chaining them.
How it works
Calamity is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Calamity is a Shadow spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Calamity appears in: 1 boss encounter.
Boss encounters
- Sylvanas Windrunner in Sanctum of Domination
Journal section: Stage One: A Cycle of Hatred > Domination Chains
Encounter creatures: Sylvanas WindrunnerRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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