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Call to Arms

Spell

Call to Arms

Physical

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Paladin

Instant castTwenty-Five yards

Calls upon the forces of your garrison to assault an area for 15 sec.

Call to Arms

Tooltip

Calls upon the forces of your garrison to assault an area for 15 sec.

How it works

  1. Effect 1 is Summon (effect type 28). Its base value is 1. Its area radius is 8 yards.

What it does

Call to Arms is a spell with an instant cast, a range of 25 yards and effects that last 15 sec. When cast it summons a creature in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range25 yards (Twenty-Five yards)
Cast timeInstant
Duration15 sec
Effect #1Summon (28)
Value: 1
Misc value: 80259, 1581
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Call to Arms appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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