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Call to Arms

Spell

Call to Arms

Physical

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Instant cast5 min cooldownTwenty-Five yards

Calls upon the forces of your garrison to assault an area.

Call to Arms

Tooltip

Calls upon the forces of your garrison to assault an area. Ranged forces will bombard the area for 15 sec.

How it works

Casting it triggers a 1.5 sec global cooldown.

Call to Arms is built from 10 client effects, applied in this order:

  1. Effect 1 is Summon Object (effect type 50).
  2. Effect 2 is Dummy (effect type 3). Its area radius is 8 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec, 15 times over the full 15 sec.
  4. Effect 4 is Dummy (effect type 3).
  5. Effect 5 is Trigger Spell (effect type 64). It triggers Call to Arms.
  6. Effect 6 is Trigger Spell (effect type 64). It triggers Call to Arms.
  7. Effect 7 is Trigger Spell (effect type 64). It triggers Call to Arms.
  8. Effect 8 is Trigger Spell (effect type 64). It triggers Call to Arms.
  9. Effect 9 is Trigger Spell (effect type 64). It triggers Call to Arms.
  10. Effect 10 is Trigger Spell (effect type 64). It triggers Call to Arms.

What it does

Call to Arms is a spell with an instant cast, a range of 25 yards, a 5 min cooldown and effects that last 15 sec. When cast it summons an object and applies an aura every 1 sec. It also casts Call to Arms (record #161930), Call to Arms (record #161931), Call to Arms (record #161929) and Call to Arms (record #161679).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range25 yards (Twenty-Five yards)
Cast timeInstant
Cooldown5 min
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration15 sec
Effect #1Summon Object (50)
Misc value: 230923
Effect #2Dummy (3)
Radius: 8 yards
Effect #3Apply Aura (6)
Aura type id 226
Period: every 1 sec
Effect #4Dummy (3)
Misc value: 804
Effect #5Trigger Spell (64)
Trigger spell: Call to Arms
Effect #6Trigger Spell (64)
Trigger spell: Call to Arms
Effect #7Trigger Spell (64)
Trigger spell: Call to Arms
Effect #8Trigger Spell (64)
Trigger spell: Call to Arms
Effect #9Trigger Spell (64)
Trigger spell: Call to Arms
Effect #10Trigger Spell (64)
Trigger spell: Call to Arms

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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