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Chain Lightning

Spell

Chain Lightning

Nature

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3 sec3 sec cooldownTower 100

Strikes an enemy with a lightning bolt that arcs to another nearby enemy, targets.

Chain Lightning

Tooltip

Strikes an enemy with a lightning bolt that arcs to another nearby enemy, targets.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is School Damage (effect type 2). Its base value is 37.5. It jumps to up to 5 targets.

What it does

Chain Lightning is a Nature spell with a 3 sec cast, a range of 100 yards and a 3 sec cooldown. When cast it deals Nature damage (base value 37.5) jumping to up to 5 targets.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Tower 100)
Cast time3 sec
Cooldown3 sec
Global cooldownNone
GCD categoryCategory id 1152
Effect #1School Damage (2)
Value: 37.5
Chain targets: 5

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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