Skip to content
Chaos Pulse

Spell

Chaos Pulse

Fire

Advertisement

Instant castThree Hundred Yards

Fires a pulse of Fel energy at an enemy, inflicting 21.2707 Fire damage per shot in bursts of 3 missiles.

Chaos Pulse

Tooltip

Fires a pulse of Fel energy at an enemy, inflicting 21.2707 Fire damage per shot in bursts of 3 missiles. Each missile also causes the affected enemy to take 1% extra damage from all sources for 6 sec, up to a maximum.

How it works

Its aura procs every time its trigger condition is met.

Chaos Pulse is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 21.2707.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 1.

What it does

Chaos Pulse is a Fire spell with an instant cast, a range of 300 yards and effects that last 6 sec. When cast it deals Fire damage (base value 21.2707) and applies an aura. It stacks up to 15 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range300 yards (Three Hundred Yards)
Cast timeInstant
Duration6 sec
Proc chanceAlways
Max stacks15
Effect #1School Damage (2)
Value: 21.2707
Effect #2Apply Aura (6)
Aura type id 87
Value: 1
Misc value: 127

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Chaos Pulse appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Chaos Pulse at Wowhead (opens Wowhead in a new tab)