Tooltip
Hurls a wave of chaos to strike the target and all enemies, dealing (131.3% of Spell Power) Chaos damage and reducing movement speed by 50% for 6 sec.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Chaos Wave is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 1.3128 times spell power. Its area radius is 6 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It applies the snared mechanic.
What it does
Chaos Wave is a Physical, Holy, Fire, Nature, Frost, Shadow and Arcane spell with an instant cast, an unlimited range and effects that last 6 sec. When cast it deals Physical, Holy, Fire, Nature, Frost, Shadow and Arcane damage in a 6 yard radius and applies an aura with the snared mechanic. It stacks up to 2 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical, Holy, Fire, Nature, Frost, Shadow, Arcane |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 6 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Max stacks | 2 |
| Effect #1 | School Damage (2) Spell power coefficient: 1.3128 Radius: 6 yards |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -50 Mechanic: Snared |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Chaos Wave appears in: 1 spell that casts it.
Spells that cast it
- Chaos WaveTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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