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Charge

Spell

Charge

Physical

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Warrior

Instant castCharge, 60

Physical spell for Warriors.

Charge

How it works

Charge is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 149, which the datamine does not name.
  2. Effect 2 is Weapon % Damage (effect type 31). Its base value is 100.

What it does

Charge is a Physical spell with an instant cast and a range of 60 yards. When cast it deals a percentage of weapon damage (base value 100).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range60 yards (Charge, 60)
Cast timeInstant
Effect #1Effect 149
Effect #2Weapon % Damage (31)
Value: 100

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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