Spell
Charge
Physical
Charges an enemy, inflicting normal damage plus 0.689056 and stuns the opponent for 2 sec.
Tooltip
Charges an enemy, inflicting normal damage plus 0.689056 and stuns the opponent for 2 sec.
How it works
Charge is built from 3 client effects, applied in this order:
- Effect 1 is effect type 96, which the datamine does not name.
- Effect 2 is School Damage (effect type 2). Its base value is 0.6891.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic.
What it does
Charge is a Physical spell with an instant cast, a range of 8-25 yards and effects that last 2 sec. When cast it deals Physical damage (base value 0.6891) and applies an aura with the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 8-25 yards (Charge) |
| Cast time | Instant |
| Duration | 2 sec |
| Effect #1 | Effect 96 |
| Effect #2 | School Damage (2) Value: 0.6891 |
| Effect #3 | Apply Aura (6) Aura type id 12 Mechanic: Stunned |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.