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Charge Lure

Spell

Charge Lure

Physical

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Instant castMedium Range

Drain essence from defeated water elementals.

Charge Lure

Tooltip

Drain essence from defeated water elementals.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its area radius is 6 yards.

What it does

Charge Lure is a spell with an instant cast, a range of 10-30 yards and effects that last 3 sec. When cast it applies an aura in a 6 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range10-30 yards (Medium Range)
Cast timeInstant
Duration3 sec
Effect #1Apply Aura (6)
Aura type id 4
Radius: 6 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Comments

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