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Charged Ground

Spell

Charged Ground

Physical

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Instant castSelf Only

Physical spell.

Charged Ground

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 8 sec. It triggers Overload.

What it does

Charged Ground is a spell with an instant cast, no range (it targets the caster) and effects that last 8 sec. When cast it applies an aura every 8 sec. It also casts Overload.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration8 sec
Effect #1Apply Aura (6)
Aura type id 23
Period: every 8 sec
Trigger spell: Overload

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Charged Ground appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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