Spell
Charged Missiles
Arcane
Each wave of Arcane Missiles will consume an Arcane Charge to increase its damage by 40%.
Tooltip
Each wave of Arcane Missiles will consume an Arcane Charge to increase its damage by 40%.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 40.
What it does
Charged Missiles is an Arcane spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 40 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Charged Missiles appears in: 1 talent.
Talents
- Charged Missiles for Mage (Arcane, Fire, Frost)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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