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Charged Smash

Spell

Charged Smash

Nature

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Instant castThree Hundred Yards

Upon reaching 100 energy, Gobbamak smashes his primary target inflicting 50 Physical damage.

Charged Smash

Tooltip

Upon reaching 100 energy, Gobbamak smashes his primary target inflicting 50 Physical damage. Additionally, inflicts 80 Nature damage split evenly among all players of the primary target and knocks them back.

This applies to each target struck.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 80. Its area radius is 8 yards.

What it does

Charged Smash is a Nature spell with an instant cast and a range of 300 yards. When cast it deals Nature damage (base value 80) in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range300 yards (Three Hundred Yards)
Cast timeInstant
Effect #1School Damage (2)
Value: 80
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Charged Smash appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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