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Charged Smash

Spell

Charged Smash

FireShadow

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5 secLong Range

Rashok smashes the ground with the Shadowflame-infused Djaruun, inflicting 600 Shadowflame damage split evenly among players of the impact location.

Charged Smash

Tooltip

Rashok smashes the ground with the Shadowflame-infused Djaruun, inflicting 600 Shadowflame damage split evenly among players of the impact location.

How it works

Charged Smash is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its base value is 15. Its area radius is 10 yards. It triggers Charged Smash.
  2. Effect 2 is School Damage (effect type 2). Its base value is 600. Its area radius is 10 yards.

What it does

Charged Smash is a Fire and Shadow spell with a 5 sec cast and a range of 40 yards. When cast it deals Fire and Shadow damage (base value 600) in a 10 yard radius. It also casts Charged Smash (record #405825).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire, Shadow
Range40 yards (Long Range)
Cast time5 sec
Effect #1Dummy (3)
Value: 15
Radius: 10 yards
Trigger spell: Charged Smash
Effect #2School Damage (2)
Value: 600
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Charged Smash appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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