How it works
Its dispel type is client id 11. Its aura procs every time its trigger condition is met.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4 per tick. It ticks every 1 sec, 9 times over the full 9 sec (36 base in total).
What it does
Chomp is a spell with a 1 sec cast, a range of 8 yards and effects that last 9 sec. When cast it applies an aura every 1 sec. The client files the whole spell under the bleeding mechanic. It stacks up to 3 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 8 yards (Combat Range (Extended)) |
| Cast time | 1 sec |
| Duration | 9 sec |
| Mechanic | Bleeding |
| Dispel type | Dispel type id 11 |
| Proc chance | Always |
| Max stacks | 3 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 4 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.