Tooltip
Ithraz infuses several players with vile ichor, inflicting 7 Shadow damage to players every 1 sec for 12 sec. Over time, the ichor inflicts increasing damage as it shrinks in area.
Upon expiration, the ichor forms a pool.
How it works
- Effect 1 is Dummy (effect type 3). Its area radius is 300 yards. It triggers Coiling Ichor.
What it does
Coiling Ichor is a Shadow spell with a 3 sec cast and no range (it targets the caster). It also casts Coiling Ichor (record #1290811).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | 3 sec |
| Effect #1 | Dummy (3) Radius: 300 yards Trigger spell: Coiling Ichor |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Coiling Ichor appears in: 1 boss encounter.
Boss encounters
- The Twin Fangs in The Venomous Abyss
Journal section: Ithraz
Encounter creatures: Ithraz, Vexhul, Spawn of Vexhul, Broodling of IthrazRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
Read player comments on Coiling Ichor at Wowhead (opens Wowhead in a new tab)