Tooltip
Ithraz infuses several players with vile ichor, inflicting 7 Shadow damage to players every 1 sec for 12 sec. Over time, the ichor inflicts increasing damage as it shrinks in area.
Upon expiration, the ichor forms a pool.
How it works
Coiling Ichor is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 395. It triggers Coiling Ichor.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec, 12 times over the full 12 sec.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 25.
What it does
Coiling Ichor is a Shadow spell with an instant cast, an unlimited range and effects that last 12 sec. When cast it applies an aura and applies an aura every 1 sec. It also casts Coiling Ichor (record #1290878).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 12 sec |
| Effect #1 | Apply Aura (6) Aura type id 395 Misc value: 42488 Trigger spell: Coiling Ichor |
| Effect #2 | Apply Aura (6) Aura type id 226 Misc value: 315640, 743 Period: every 1 sec |
| Effect #3 | Apply Aura (6) Aura type id 61 Value: 25 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Coiling Ichor appears in: 1 spell that casts it.
Spells that cast it
- Coiling IchorTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
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