Tooltip
Ithraz infuses several players with vile ichor, inflicting 7 Shadow damage to players every 1 sec for 12 sec. Over time, the ichor inflicts increasing damage as it shrinks in area.
Upon expiration, the ichor forms a pool.
How it works
Coiling Ichor is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Missile (effect type 32). It triggers Coiling Ichor.
- Effect 2 is Trigger Missile (effect type 32). It triggers Coiling Ichor.
What it does
Coiling Ichor is a Shadow spell with an instant cast and an unlimited range. When cast it launches a missile. It also casts Coiling Ichor (record #1290814) and Coiling Ichor (record #1292619).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | Trigger Missile (32) Trigger spell: Coiling Ichor |
| Effect #2 | Trigger Missile (32) Trigger spell: Coiling Ichor |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Coiling Ichor appears in: 1 spell that casts it.
Spells that cast it
- Coiling IchorTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
Read player comments on Coiling Ichor at Wowhead (opens Wowhead in a new tab)