Tooltip
Upon reaching 100 energy, the Pummeler activates a powerful magnet, drawing in all pile of gold, gaining a stack of for each coin pile consumed.
How it works
Coin Magnet is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 4 times over the full 4 sec. It triggers Coin Magnet.
- Effect 2 is Create Area Effect (effect type 179).
What it does
Coin Magnet is a spell with a 2.5 sec cast, no range (it targets the caster) and effects that last 4 sec. When cast it applies an aura every 1 sec and has a Create Area Effect effect. It also casts Coin Magnet (record #271904).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2.5 sec |
| Duration | 4 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Coin Magnet |
| Effect #2 | Create Area Effect (179) Misc value: 37088 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.