Tooltip
The Premium Currency Coil attracts the gold in player bags, pulling them towards itself and inflicting 6 Physical damage every 1 sec for 5 sec.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 6.
What it does
Coin Magnet is a Physical spell with an instant cast and a range of 300 yards. When cast it deals Physical damage (base value 6).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 6 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Coin Magnet appears in: 1 boss encounter.
Boss encounters
- The One-Armed Bandit in Liberation of Undermine
Journal section: Stage One: That's RNG, Baby! > Spin To Win! > Fabulous Prizes > Shock and Coin > Premium Currency Coil
Encounter creatures: Reel Assistant, One-Armed BanditRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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