Tooltip
Smashes the enemy's armor, dealing Physical damage and increasing damage you deal to them by 15% for 8 sec.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Colossus Smash is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 4.9059.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 270. Its base value is 15.
What it does
Colossus Smash is a Physical spell with an instant cast, a range of 5 yards, a 30 sec cooldown and effects that last 8 sec. When cast it deals Physical damage (base value 4.9059) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 30 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 8 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 4.9059 |
| Effect #2 | Apply Aura (6) Aura type id 270 Value: 15 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.