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Colossus Smash

Spell

Colossus Smash

Physical

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0.5 sec2 sec cooldownVision Range (AOI)

Physical spell.

Colossus Smash

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Colossus Smash is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 40.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 50.

What it does

Colossus Smash is a Physical spell with a 0.5 sec cast, a range of 100 yards, a 2 sec cooldown and effects that last 10 sec. When cast it deals Physical damage (base value 40) and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast time0.5 sec
Cooldown2 sec
Global cooldownNone
Duration10 sec
Effect #1School Damage (2)
Value: 40
Effect #2Apply Aura (6)
Aura type id 87
Value: 50
Misc value: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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