Tooltip
Nymue alters the over 10 sec inflicting 12 Nature damage every 1 sec.
How it works
Continuum is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is Trigger Spell (effect type 64). It triggers Continuum.
What it does
Continuum is a spell with a 6.5 sec cast and no range (it targets the caster). It also casts Continuum (record #421473).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 6.5 sec |
| Effect #1 | Dummy (3) |
| Effect #2 | Trigger Spell (64) Trigger spell: Continuum |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Continuum appears in: 1 boss encounter.
Boss encounters
- Nymue, Weaver of the Cycle in Amirdrassil, the Dream's Hope
Journal section: Stage One: Rapid Iteration
Encounter creatures: Nymue, Cycle WardenRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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