How it works
Continuum is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is Trigger Spell (effect type 64). It triggers Continuum.
What it does
Continuum is a spell with an instant cast and no range (it targets the caster). It also casts Continuum (record #421473).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Dummy (3) |
| Effect #2 | Trigger Spell (64) Misc value: 850 Trigger spell: Continuum |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.