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Cosmic Shift

Spell

Cosmic Shift

HolyNatureShadowArcane

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3 sec5 sec cooldownSelf Only

Lihuvim expels players, inflicting 50 Cosmic damage and pushing them away.

Cosmic Shift

Tooltip

Lihuvim expels players, inflicting 50 Cosmic damage and pushing them away.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Cosmic Shift is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 50. Its area radius is 300 yards. It triggers Ad Astra.
  2. Effect 2 is Create Area Effect (effect type 179). It triggers Cosmic Shift.

What it does

Cosmic Shift is a Holy, Nature, Shadow and Arcane spell with a 3 sec cast, no range (it targets the caster), a 5 sec cooldown and effects that last 0.5 sec. When cast it deals Holy, Nature, Shadow and Arcane damage (base value 50) in a 300 yard radius and has a Create Area Effect effect. It also casts Ad Astra and Cosmic Shift (record #363090).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
RangeSelf Only
Cast time3 sec
Cooldown5 sec
Global cooldownNone
Duration0.5 sec
Effect #1School Damage (2)
Value: 50
Radius: 300 yards
Trigger spell: Ad Astra
Effect #2Create Area Effect (179)
Misc value: 24091
Trigger spell: Cosmic Shift

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Cosmic Shift appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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