Tooltip
Lihuvim expels players, inflicting 50 Cosmic damage and pushing them away.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Cosmic Shift is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 50. Its area radius is 300 yards. It triggers Ad Astra.
- Effect 2 is Create Area Effect (effect type 179). It triggers Cosmic Shift.
What it does
Cosmic Shift is a Holy, Nature, Shadow and Arcane spell with a 3 sec cast, no range (it targets the caster), a 5 sec cooldown and effects that last 0.5 sec. When cast it deals Holy, Nature, Shadow and Arcane damage (base value 50) in a 300 yard radius and has a Create Area Effect effect. It also casts Ad Astra and Cosmic Shift (record #363090).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy, Nature, Shadow, Arcane |
|---|---|
| Range | Self Only |
| Cast time | 3 sec |
| Cooldown | 5 sec |
| Global cooldown | None |
| Duration | 0.5 sec |
| Effect #1 | School Damage (2) Value: 50 Radius: 300 yards Trigger spell: Ad Astra |
| Effect #2 | Create Area Effect (179) Misc value: 24091 Trigger spell: Cosmic Shift |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Cosmic Shift appears in: 1 boss encounter.
Boss encounters
- Lihuvim, Principal Architect in Sepulcher of the First Ones
Encounter creatures: Lihuvim, Defense Matrix Automa, Acquisitions Automa, Guardian AutomaRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Cosmic Shift at Wowhead (opens Wowhead in a new tab)