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Creeping Moss

Spell

Creeping Moss

Nature

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Instant castSelf Only

Inflicts 13.6027 Nature damage every second to players and reduces their movement speed by 50%.

Creeping Moss

Tooltip

Inflicts 13.6027 Nature damage every second to players and reduces their movement speed by 50%.

This effect will heal fungal creatures for 2% of their health.

How it works

Creeping Moss is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 13.6027 per tick. It ticks every 1 sec, 1200 times over the full 20 min (16323.2 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It applies the snared mechanic.

What it does

Creeping Moss is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 20 min. When cast it applies an aura every 1 sec and applies an aura with the snared mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Duration20 min
Effect #1Apply Aura (6)
Aura type id 3
Value: 13.6027
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 33
Value: -50
Mechanic: Snared

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Creeping Moss appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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