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Creeping Moss

Spell

Creeping Moss

Nature

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Instant castSelf Only

Tangles of moss rejuvenate Fungal Spawns, regenerating 2% of their health every 2 seconds.

Creeping Moss

Tooltip

Tangles of moss rejuvenate Fungal Spawns, regenerating 2% of their health every 2 seconds. This also increases their damage done by 50%.

How it works

Creeping Moss is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 20. Its base value is 2 per tick. It ticks every 2 sec, 600 times over the full 20 min (1200 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 50.

What it does

Creeping Moss is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 20 min. When cast it applies an aura every 2 sec and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Duration20 min
Effect #1Apply Aura (6)
Aura type id 20
Value: 2
Period: every 2 sec
Effect #2Apply Aura (6)
Aura type id 79
Value: 50
Misc value: 95

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Creeping Moss appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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