Tooltip
Cripples the target, inflicting Shadow damage and reducing melee and spell haste by 30% and movement by 50% for 8 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.
Cripple is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 193. Its base value is -30.
- Effect 3 is Weapon % Damage (effect type 31). Its base value is 125.
What it does
Cripple is a Shadow spell with a 1.5 sec cast, a range of 30 yards, a 4 sec cooldown and effects that last 8 sec. When cast it applies an aura and deals a percentage of weapon damage (base value 125). The client files the whole spell under the snared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 1.5 sec |
| Cooldown | 4 sec |
| Global cooldown | None |
| Duration | 8 sec |
| Mechanic | Snared |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 33 Value: -50 |
| Effect #2 | Apply Aura (6) Aura type id 193 Value: -30 |
| Effect #3 | Weapon % Damage (31) Value: 125 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.