Tooltip
Increases the time between an enemy's attacks by 100% and slows its movement by 50%. Lasts 8 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.
Cripple is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It applies the snared mechanic.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 138. Its base value is -100.
What it does
Cripple is a Shadow spell with a 1 sec cast, a range of 30 yards, a 4 sec cooldown and effects that last 8 sec. When cast it applies an aura with the snared mechanic and applies an aura. The client files the whole spell under the snared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 1 sec |
| Cooldown | 4 sec |
| Global cooldown | None |
| Duration | 8 sec |
| Mechanic | Snared |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 33 Value: -50 Mechanic: Snared |
| Effect #2 | Apply Aura (6) Aura type id 138 Value: -100 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.