Tooltip
Reduces movement speed by 25% and Haste by 50%.
Casting a spell removes a stack of Cripple.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Cripple is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 193. Its base value is -50. Its area radius is 70 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 25. Its area radius is 70 yards.
What it does
Cripple is a Shadow spell with a 2 sec cast, an unlimited range and effects that last 10 sec. When cast it applies an aura in a 70 yard radius. The client files the whole spell under the snared mechanic. It stacks up to 6 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 2 sec |
| Duration | 10 sec |
| Mechanic | Snared |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Max stacks | 6 |
| Effect #1 | Apply Aura (6) Aura type id 193 Value: -50 Radius: 70 yards |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: 25 Radius: 70 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.