Critical Mass
Your spells have a 4% increased chance to deal a critical strike. You gain 10% more of the Critical Strike stat from all sources.
Tree position
In the Fire Mage talent tree, Critical Mass sits in the Fire specialization talents, row 5 of 11. It takes 2 points to fill. Its row opens once 8 points are spent in Fire Talents.
Connected above
The tree draws a line into Critical Mass from Cauterize and Meteor.
CauterizeFatal damage instead brings you to 35% health and then burns you for 28% of your maximum health over 6 sec. While burning, movement slowing effects are suppressed and your movement speed is increased by 150%. This effect cannot occur more than once every 6 min.
MeteorCalls down a meteor which lands at the target location after 3 sec, dealing (900% of Spell Power) Fire damage to all enemies, and burns the ground, dealing Fire damage over 4 sec to all enemies in the area. The enemy closest to the center of the Meteor's impact takes 75% increased damage. Damage reduced beyond 8 targets.
Connected below
Critical Mass leads on to Controlled Destruction and Mote of Flame.

Mote of FlameAll Fire damage dealt increased by 3%.
Same row
Also on this row: Scorch, Flame On, Kindling and Deep Impact.
ScorchScorches an enemy for (100% of Spell Power) Fire damage. When cast on a target below 30% health, Scorch is a guaranteed critical strike. Castable while moving.
Flame OnFire Blast gains 1 additional charge and its cooldown is reduced by 2.1 sec.
KindlingCombustion's cooldown is reduced by 60 sec.
Deep ImpactThe enemy closest to the center of Meteor's impact takes increased damage.
Talent trees
Critical Mass is in the talent tree of 3 specializations. Mage: Arcane (DPS), Fire (DPS), Frost (DPS).
Critical Mass Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)