Tooltip
Slams bubble encased enemies into the ground, inflicting Frost damage.
How it works
Crushing Waters is built from 4 client effects, applied in this order:
- Effect 1 is effect type 203, which the datamine does not name. Its area radius is 60 yards. It triggers Rising Tides.
- Effect 2 is effect type 140, which the datamine does not name. Its area radius is 60 yards. It triggers Crushing Waters.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 144. Its base value is 999. Its area radius is 60 yards.
- Effect 4 is School Damage (effect type 2). Its base value is 24.784. Its area radius is 60 yards.
What it does
Crushing Waters is a Frost spell with a 0.6 sec cast, no range (it targets the caster) and effects that last 3 sec. When cast it applies an aura in a 60 yard radius and deals Frost damage (base value 24.784) in a 60 yard radius. It also casts Rising Tides and Crushing Waters (record #268029).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | Self Only |
| Cast time | 0.6 sec |
| Duration | 3 sec |
| Effect #1 | Effect 203 Radius: 60 yards Trigger spell: Rising Tides |
| Effect #2 | Effect 140 Radius: 60 yards Trigger spell: Crushing Waters |
| Effect #3 | Apply Aura (6) Aura type id 144 Value: 999 Radius: 60 yards |
| Effect #4 | School Damage (2) Value: 24.784 Radius: 60 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.