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Crushing Waters

Spell

Crushing Waters

Physical

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Instant castLong Range

Physical spell.

Crushing Waters

How it works

Crushing Waters is built from 2 client effects, applied in this order:

  1. Effect 1 is Jump to Destination (effect type 42).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12.

What it does

Crushing Waters is a spell with an instant cast, a range of 40 yards and effects that last 1 sec. When cast it makes the caster jump to a location and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range40 yards (Long Range)
Cast timeInstant
Duration1 sec
Effect #1Jump to Destination (42)
Effect #2Apply Aura (6)
Aura type id 12

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Crushing Waters appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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