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Cyclone

Spell

Cyclone

Physical

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4 secSelf Only

Dathea whips up a vortex at her location, pulling players towards her and inflicting 6 Nature damage every 1 sec for 10 sec.

Cyclone

Tooltip

Dathea whips up a vortex at her location, pulling players towards her and inflicting 6 Nature damage every 1 sec for 10 sec.

If a player is pulled into the vortex they are knocked upwards.

How it works

Cyclone is built from 5 client effects, applied in this order:

  1. Effect 1 is Create Area Effect (effect type 179).
  2. Effect 2 is Create Area Effect (effect type 179).
  3. Effect 3 is Create Area Effect (effect type 179).
  4. Effect 4 is Create Area Effect (effect type 179).
  5. Effect 5 is Create Area Effect (effect type 179).

What it does

Cyclone is a spell with a 4 sec cast, no range (it targets the caster) and effects that last 10 sec. When cast it has a Create Area Effect effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time4 sec
Duration10 sec
Effect #1Create Area Effect (179)
Misc value: 25691
Effect #2Create Area Effect (179)
Misc value: 25708
Effect #3Create Area Effect (179)
Misc value: 25682
Effect #4Create Area Effect (179)
Misc value: 25683
Effect #5Create Area Effect (179)
Misc value: 26755

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Cyclone appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Cyclone at Wowhead (opens Wowhead in a new tab)