Boss
Dathea, Ascended
Dathea, Ascended - Vault of the Incarnates
Found In
Adventure Guide Entry
The in-game Adventure Guide text for the Dathea, Ascended encounter in Vault of the Incarnates.
Driven manic by her defeat, Dathea strikes a bargain with Raszageth to attain even greater power. Imbued with a fraction of the Incarnate's strength, Dathea gains control of the wind itself and unleashes its ferocity to tear her enemies apart.
Encounter Facts
In the game's encounter order for Vault of the Incarnates, Dathea, Ascended comes 3rd of 8, after Kadros Icewrath and before Terros.
Instance Entrance: Thaldraszus
Vault of the Incarnates entranceThe Vault of the Incarnates entrance is in Thaldraszus, at 73.2, 55.6 on the Thaldraszus map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
Dathea uses her newfound power to summon Raging Tempests within the chamber. These tempests blow across the chamber at Dathea's command when she creates Crosswinds. Upon reaching 100 energy, Dathea summons Volatile Infusers to her aid with Coalescing Storm. These minions explode upon death in a violent Blowback.
Damage Dealers
- Crosswinds causes all Raging Tempests to move to new locations.
- Conductive Mark spreads and refreshes when players are close together.
- Cyclone pulls players toward Dathea and inflicts a high amount of damage.
Healers
- Players afflicted with Conductive Mark take increased Nature damage.
- Cyclone pulls players toward Dathea and inflicts a high amount of damage.
- Crosswinds causes all Raging Tempests to move to new locations.
Tanks
- Zephyr Slam inflicts increasing damage and knockback to Dathea's current target.
- Dathea assaults her target with Aerial Buffet if they're not within reach.
- Dathea summons Volatile Infusers with Coalescing Storm.
Coalescing Storm
On Mythic difficulty, nearby Volatile Infusers lay dormant until empowered with storm energy and empowering a Dormant Infuser removes all storm energy from other Dormant Infusers.
Conductive Mark
On Mythic difficulty, Conductive Mark does not expire. Coming within 4 yards of a Dormant Infuser will cause a Static Discharge and clear the effect, transfering storm energy to the guardian.
Ability Spells
Every ability the Adventure Guide lists for this encounter, with its spell's school, cast time and duration and the description the game gives it.
Coalescing Storm
Physical · 5 sec cast
Dathea harnesses primal energies to summon Volatile Infusers and Thunder Callers to her aid.
Blowback
Nature · Instant · Lasts 5 sec
Upon death the Volatile Infuser explodes violently, inflicting Nature damage to all players and knocking them back.
Diverted Essence
Physical · 2 sec cast · Lasts 10080 min
The Volatile Infuser channels its essence into Dathea, periodically increasing her damage by 10% for 20 sec. This effect stacks.
Unstable Gusts
Nature · Instant
Aerial Slash
Nature · 2 sec cast
The Volatile Infuser slashes its current target, inflicting Nature damage.
Storm Bolt
Nature · Instant
The Thunder Caller unleashes a storm bolt at a target, inflicting Nature damage.
Thunderbolt
Nature · Instant · Lasts 70 sec
A thunderstorm lingers after Dathea's minions spawn, causing lightning to strike players for Nature damage every 2 sec. This effect stacks.
Raging Burst
Nature · 2 sec cast
Raging Tempest
Nature · Instant
Inflicts Nature damage to any player that touches the tempest and knocks them up into the air.
Raging Winds
Nature · Instant
Conductive Mark
Nature · Instant · Lasts 10 sec
Dathea marks the player with lightning, inflicting Nature damage on impact, Nature damage every 1 sec, and increasing Nature damage taken by 10%. This effect stacks.
Static Discharge
Nature · Instant · Lasts 4 sec
Energizing a Dormant Infuser discharges electricity to all players, inflicting Nature damage, and an additional Nature damage every 1 sec for 4 sec. This effect stacks.
Cyclone
Physical · 4 sec cast · Lasts 10 sec
Dathea whips up a vortex at her location, pulling players towards her and inflicting Nature damage every 1 sec for 10 sec. If a player is pulled into the vortex they are knocked upwards.
Crosswinds
Nature · 4 sec cast
Zephyr Slam
Physical · 1.5 sec cast · Lasts 55 sec
Dathea slams her empowered fist into her current target with a burst of air, inflicting Physical damage and knocking them back. Each impact increases the damage and knockback taken by 50% for 55 sec. This effect stacks.
Aerial Buffet
Nature · 1.5 sec cast
If Dathea's current target is not within reach, she blasts them with a buffet of air that inflicts Nature damage.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Drops
Loot the dungeon journal lists for this encounter in Vault of the Incarnates.
What is shown is the loot the game's own dungeon journal lists for this encounter.
What Each Drop Is
The Dathea, Ascended encounter lists 16 items in the dungeon journal, item level 395. Equip slots covered: Shoulder, Feet, Chest, Neck, One-Hand, Trinket and Head. Every piece binds when picked up, so none of it reaches the Auction House.
- Dreadful Quickened Bronzestone Miscellaneous, item level 480, requires level 70. Bind on Pickup. Usable by Death Knight, Warlock and Demon Hunter. Use: Quickened Bronzestone.
- Mystic Quickened Bronzestone Miscellaneous, item level 480, requires level 70. Bind on Pickup. Usable by Hunter, Mage and Druid. Use: Quickened Bronzestone.
- Venerated Quickened Bronzestone Miscellaneous, item level 480, requires level 70. Bind on Pickup. Usable by Paladin, Priest and Shaman. Use: Quickened Bronzestone.
- Zenith Quickened Bronzestone Miscellaneous, item level 480, requires level 70. Bind on Pickup. Usable by Warrior, Rogue, Monk and Evoker. Use: Quickened Bronzestone.
- Ascended Squallspires Shoulder (Cloth), item level 395, requires level 70. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 68g 25s for it.
- Daring Chasm-Leapers Feet (Mail), item level 395, requires level 70. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Versatility. A vendor pays 68g 78s for it.
- Dathea's Cyclonic Cage Chest (Plate), item level 395, requires level 70. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Versatility. A vendor pays 91g 53s for it.
- Dreadful Garnet Forgestone Miscellaneous, item level 395, requires level 70. Bind on Pickup. Usable by Death Knight, Warlock and Demon Hunter. A vendor pays 5g for it. Use: Vault Hand Forgestone.
- Eye of the Vengeful Hurricane Neck, item level 395, requires level 70. Bind on Pickup. Stats: Stamina, Haste and Critical Strike. Tooltip: “Tattukiaka in Iskaara would be interested in this sort of thing.” A vendor pays 39g 52s for it.
- Infused Stormglaives One-Hand (Warglaive), item level 395, requires level 70. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste, Critical Strike and Intellect. A vendor pays 127g 49s for it.
- Mystic Garnet Forgestone Miscellaneous, item level 395, requires level 70. Bind on Pickup. Usable by Hunter, Mage and Druid. A vendor pays 5g for it. Use: Vault Hand Forgestone.
- Scepter of Drastic Measures One-Hand (One-Handed Mace), item level 395, requires level 70. Bind on Pickup. Stats: Intellect, Stamina, Haste and Versatility. A vendor pays 122g 94s for it.
- Storm-Eater's Boon Trinket, item level 395, requires level 70. Bind on Pickup. Stats: Agility or Strength. A vendor pays 74g 83s for it.
- Venerated Garnet Forgestone Miscellaneous, item level 395, requires level 70. Bind on Pickup. Usable by Paladin, Priest and Shaman. A vendor pays 5g for it. Use: Vault Hand Forgestone.
- Windborne Hatsuburi Head (Leather), item level 395, requires level 70. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 73g 20s for it.
- Zenith Garnet Forgestone Miscellaneous, item level 395, requires level 70. Bind on Pickup. Usable by Warrior, Rogue, Monk and Evoker. A vendor pays 5g for it. Use: Vault Hand Forgestone.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.
Achievements for Defeating It
10 achievements list a victory over Dathea, Ascended among their criteria.