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Dancing Fever

Spell

Dancing Fever

Shadow

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Instant castSelf Only

The magic of the dance enthralls players, applying 3 stacks of for 30 sec.

Dancing Fever

Tooltip

The magic of the dance enthralls players, applying 3 stacks of for 30 sec. Each time the player jumps, 10.89 Shadow damage is inflicted to all players and a stack of is removed.

Players who fail to remove all stacks before 30 sec are slain.

How it works

Its aura procs every time its trigger condition is met. It can proc at most once every 0.5 sec.

Dancing Fever is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 495. It triggers Dancing Fever.
  2. Effect 2 is Dummy (effect type 3). Its base value is 3.

What it does

Dancing Fever is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 30 sec. When cast it applies an aura. It also casts Dancing Fever (record #347488). It stacks up to 3 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast timeInstant
Duration30 sec
Proc chanceAlways
Proc cooldown0.5 sec
Max stacks3
Effect #1Apply Aura (6)
Aura type id 495
Misc value: 1
Trigger spell: Dancing Fever
Effect #2Dummy (3)
Value: 3

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Dancing Fever appears in: 1 boss encounter and 2 spells that cast it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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