Spell
Dark Matter
Holy
Fire
Nature
Shadow
Arcane
Your first Spirit Bomb after entering demon form causes a Shadowflame meteor shower to assault the area, dealing Shadowflame damage over 6 sec.
Tooltip
Your first Spirit Bomb after entering demon form causes a Shadowflame meteor shower to assault the area, dealing Shadowflame damage over 6 sec.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 12.
What it does
Dark Matter is a Holy, Fire, Nature, Shadow and Arcane spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy, Fire, Nature, Shadow, Arcane |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 12 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Dark Matter appears in: 1 talent.
Talents
- Dark Matter for Demon Hunter (Havoc, Vengeance, Devourer)
Hero talent tree: AnnihilatorTalent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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