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Dark Matter

Spell

Dark Matter

Physical

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Instant castAnywhere - Unlimited

A cloud of Dark Matter surrounds the target, increasing damage taken by 50%, decreasing movement speed by 30% and dealing 14.2743 Shadow damage to nearby enemies.

Dark Matter

Tooltip

A cloud of Dark Matter surrounds the target, increasing damage taken by 50%, decreasing movement speed by 30% and dealing 14.2743 Shadow damage to nearby enemies.

How it works

Dark Matter is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its area radius is 50 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 5 times over the full 5 sec. It triggers Dark Matter.

What it does

Dark Matter is a spell with an instant cast, an unlimited range and effects that last 5 sec. When cast it applies an aura in a 50 yard radius and applies an aura every 1 sec. It also casts Dark Matter (record #51000).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration5 sec
Effect #1Apply Aura (6)
Aura type id 4
Radius: 50 yards
Effect #2Apply Aura (6)
Aura type id 23
Period: every 1 sec
Trigger spell: Dark Matter

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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