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Dark Matter

Spell

Dark Matter

Shadow

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Instant castSelf Only

A cloud of Dark Matter surrounds the target, increasing damage taken by 100%, decreasing movement speed by 50% and dealing 30.9276 Shadow damage to nearby enemies.

Dark Matter

Tooltip

A cloud of Dark Matter surrounds the target, increasing damage taken by 100%, decreasing movement speed by 50% and dealing 30.9276 Shadow damage to nearby enemies.

How it works

Its dispel type is client id 1.

Dark Matter is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 100. Its area radius is 5 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. Its area radius is 5 yards.
  3. Effect 3 is School Damage (effect type 2). Its base value is 30.9276. Its area radius is 5 yards.

What it does

Dark Matter is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 20 sec. When cast it applies an aura in a 5 yard radius and deals Shadow damage (base value 30.9276) in a 5 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast timeInstant
Duration20 sec
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 87
Value: 100
Misc value: 127
Radius: 5 yards
Effect #2Apply Aura (6)
Aura type id 33
Value: -50
Radius: 5 yards
Effect #3School Damage (2)
Value: 30.9276
Radius: 5 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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