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Dark Pulse

Spell

Dark Pulse

Shadow

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2.4 secSelf Only

Za'qul places a shield on himself that absorbs 5% of his max health and begins gathering dark energy.

Dark Pulse

Tooltip

Za'qul places a shield on himself that absorbs 5% of his max health and begins gathering dark energy. Upon completion, the energy is released inflicting 90 Shadow damage to enemies in all realms.

Depleting the absorb shield triggers a.

How it works

Dark Pulse is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 69.
  2. Effect 2 is effect type 160, which the datamine does not name. It triggers Dark Pulse.

What it does

Dark Pulse is a Shadow spell with a 2.4 sec cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It also casts Dark Pulse (record #296085).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast time2.4 sec
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 69
Misc value: 127
Effect #2Effect 160
Trigger spell: Dark Pulse

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Dark Pulse appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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