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Dark Smash

Spell

Dark Smash

Shadow

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3 sec2 sec cooldownSelf Only

Deals 37.2629 Shadow damage to all enemies within a 10 yard cone in front of the caster.

Dark Smash

Tooltip

Deals 37.2629 Shadow damage to all enemies within a 10 yard cone in front of the caster. In addition, deals 24.7421 Shadow damage to all enemies, knocking them down.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Dark Smash is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 37.2629. Its area radius is 10 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 200 yards.
  3. Effect 3 is School Damage (effect type 2). Its base value is 24.7421. Its area radius is 200 yards.

What it does

Dark Smash is a Shadow spell with a 3 sec cast, no range (it targets the caster), a 2 sec cooldown and effects that last 2 sec. When cast it deals Shadow damage (base value 37.2629) in a 10 yard radius, applies an aura in a 200 yard radius and deals Shadow damage (base value 24.7421) in a 200 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast time3 sec
Cooldown2 sec
Global cooldownNone
Duration2 sec
Effect #1School Damage (2)
Value: 37.2629
Radius: 10 yards
Effect #2Apply Aura (6)
Aura type id 12
Radius: 200 yards
Effect #3School Damage (2)
Value: 24.7421
Radius: 200 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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