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Deafening Screech

Spell

Deafening Screech

Nature

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5 secLong Range

The caster unleashes a deafening screech, inflicting Nature damage to players and interrupting their spellcasting for 3 sec.

Deafening Screech

Tooltip

The caster unleashes a deafening screech, inflicting Nature damage to players and interrupting their spellcasting for 3 sec.

How it works

Deafening Screech is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 50. Its area radius is 40 yards.
  2. Effect 2 is Interrupt Cast (effect type 68). Its area radius is 40 yards.

What it does

Deafening Screech is a Nature spell with a 5 sec cast, a range of 40 yards and effects that last 3 sec. When cast it deals a percentage of weapon damage (base value 50) in a 40 yard radius and interrupts spellcasting in a 40 yard radius. The client files the whole spell under the silenced mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range40 yards (Long Range)
Cast time5 sec
Duration3 sec
MechanicSilenced
Effect #1Weapon % Damage (31)
Value: 50
Radius: 40 yards
Effect #2Interrupt Cast (68)
Radius: 40 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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