Tooltip
Inflicts 15.7017 Shadow damage and then an additional 15.7017 Shadow damage every 2 sec to all enemies in the affected area.
How it works
Its dispel type is client id 3.
Death and Decay is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 15.7017. Its area radius is 10 yards.
- Effect 2 is Persistent Area Aura (effect type 27). It applies aura type 3. Its base value is 15.7017 per tick. Its area radius is 10 yards. It ticks every 2 sec.
What it does
Death and Decay is a Shadow spell with a 3 sec cast, a range of 45 yards and effects that last 15 sec. When cast it deals Shadow damage (base value 15.7017) in a 10 yard radius and leaves a persistent area effect on the ground in a 10 yard radius every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | 3 sec |
| Duration | 15 sec |
| Dispel type | Dispel type id 3 |
| Effect #1 | School Damage (2) Value: 15.7017 Radius: 10 yards |
| Effect #2 | Persistent Area Aura (27) Aura type id 3 Value: 15.7017 Radius: 10 yards Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.