How it works
Death from Above is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is -100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 30.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 500.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 10.
What it does
Death from Above is a spell with an instant cast, a range of 15 yards and effects that last 3 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 15 yards (Fifteen yards) |
| Cast time | Instant |
| Duration | 3 sec |
| Effect #1 | Apply Aura (6) Aura type id 108 Value: -100 Misc value: 14 |
| Effect #2 | Apply Aura (6) Aura type id 108 Value: 30 |
| Effect #3 | Apply Aura (6) Aura type id 107 Value: 500 Misc value: 5 |
| Effect #4 | Apply Aura (6) Aura type id 108 Value: 10 Misc value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Base points changed from 15 to 30 (patch 12.1.5)
Comments
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