How it works
Death From Above is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 20. Its area radius is 10 yards.
- Effect 2 is effect type 144, which the datamine does not name. Its base value is 50. Its area radius is 10 yards.
What it does
Death From Above is a Physical spell with an instant cast and a range of 120 yards. When cast it deals Physical damage (base value 20) in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 120 yards (120) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 20 Radius: 10 yards |
| Effect #2 | Effect 144 Value: 50 Misc value: 150 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Death From Above appears in: 1 spell that casts it.
Spells that cast it
- Death From AboveTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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