How it works
Death From Above is built from 3 client effects, applied in this order:
- Effect 1 is Jump to Destination (effect type 42).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec. It triggers Death From Above.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 26.
What it does
Death From Above is a spell with an instant cast, a range of 120 yards and effects that last 1.9 sec. When cast it makes the caster jump to a location, applies an aura every 1 sec and applies an aura. It also casts Death From Above (record #311774).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 120 yards (120) |
| Cast time | Instant |
| Duration | 1.9 sec |
| Effect #1 | Jump to Destination (42) |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Death From Above |
| Effect #3 | Apply Aura (6) Aura type id 26 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.