Tooltip
Rezan lets out a terrifying roar, inflicting 12.1951 Shadow damage to all players and makes them run in fear for 4 sec.
How it works
Deathly Roar is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 12.1951. Its area radius is 300 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 7. It applies the fleeing mechanic. Its area radius is 300 yards.
What it does
Deathly Roar is a Shadow spell with a 4 sec cast, no range (it targets the caster) and effects that last 4 sec. When cast it deals Shadow damage (base value 12.1951) in a 300 yard radius and applies an aura with the fleeing mechanic in a 300 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | 4 sec |
| Duration | 4 sec |
| Effect #1 | School Damage (2) Value: 12.1951 Radius: 300 yards |
| Effect #2 | Apply Aura (6) Aura type id 7 Misc value: 1 Mechanic: Fleeing Radius: 300 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Deathly Roar appears in: 1 boss encounter.
Boss encounters
- Dazar, The First King in Kings' Rest
Journal section: Reban
Encounter creatures: King Dazar, Reban, T'zala
The journal lists this ability for some difficulties only.Dungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Description updated (patch 12.1.0)
- Spell data: Duration updated; Cast time updated (patch 12.1.0)
Comments
Read player comments on Deathly Roar at Wowhead (opens Wowhead in a new tab)